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BlockZHardcore survival Wiki for Minecraft Forge 1.20.1

Documentation centered on DayZ-style inventory flow, grid-based items, medical pressure, tactical posture, and multiplayer synchronization.

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What is BlockZ?

BlockZ is not just a content pack with a few extra items. It rebuilds Minecraft survival around more realistic carrying rules, tactical posture, and stronger resource management pressure.

You are expected to balance clothing pockets, backpacks, vests, movement, looting, injuries, recovery, and combat. The current project already includes:

  • DayZ-style interface
  • Grid-based item and capacity system
  • HUD and stamina system
  • Medical and status system
  • Corpses and zombies
  • First-person and third-person presentation
  • Deep Curios and TaCZ integration
  1. Start with Getting Started for the gameplay entry point and common commands.
  2. Then read Systems Overview to build a full picture of the mod.
  3. After that, continue with Items and Equipment and Configuration.
  4. If you are building a modpack or compatibility layer, finish with Compatibility and Architecture.

Technology Stack

  • Forge + Mixin: deep customization for menus, rendering, input, and camera behavior.
  • Capability + network sync: keeps equipment state, runtime systems, and server-side rules aligned.
  • GeckoLib: supports custom entity presentation and animation-oriented expansion.

Current Content Focus

AreaCurrent emphasisEntry
Inventory and grid logicDayZ-style UI, multi-cell items, gear-defined capacitySystems Overview
Survival pressurestamina, bleeding, fractures, infection, low-health feedbackSystems Overview
Configuration tuningserver-authoritative rules, carrying balance, camera and lean parametersConfiguration
CompatibilityCurios, TaCZ, Thirst, and menu takeover boundariesCompatibility and Architecture

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